Archive for September 19, 2010
#WebOS-HowTo: Make your 2D SDL app @Palm Pixi compatible
WebOS in the current version of 1.4.5 has a bug regarding 2D-SDL rendering. Normally, you would create a SDL_Surface, render your object on it and update the screen with help of SDL_Flip() or SDL_UpdateRect() call. This doesn’t really work on a Pixi: The app works for some seconds and then the screen stops updating. The […]
September 19, 2010
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Posted in: Developing